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Performance: Performance on the SuperCard products has always been top notch and the SuperCard Lite is no exception. I tested both the SuperCard Lite and miniSD version’s since many readers own the miniSD/SD version and it makes a great reference point for comparison. Features on both products are near identical and thus should be performance. Below is an outline of products used, specifications, and conditions so that everything is equal and able to be tested without bias or distortion of the results. DS & GBA Game Performance Introduction and Method: The SuperCard Lite’s main performance is in DS and GBA games thus I broke them down into two categories with comparisons on three games each. Two of the three games on each platform had been chosen from particular online forums, in which users seemed to experienced heavy slowdown and lag. The other two, games from each platform, had been chosen from my library of games, in which I own a real copy, so that I had a control product to test flashcart vs. real cart performance. I also tested the Castlevania: Dawn of Sorrow introduction video which is last test in the “DS Game Performance” category. I tested each DS game at their “slowdown points” which is where the flashcart user usually experiences slowdown or lag. I tested each slowdown point with the both flashcarts, each with both flash media variants for each type (microSD & miniSD), to figure out which produced the best end result and less slowdown. For each game and test I named the slowdown points then listed the results according to flashcart and memory type used. I then rated my results on a scale of 1 to 10, with 10 being the best possible solution resulting in no slowdown or lag. The games tested in which I own a copy of contain a (*) and will show up in the results as a test item. GBA games were tested a bit differently as they tend to have slowdown all over rather than in certain parts or areas. Albeit some games only have slowdown in certain areas most have them throughout the game which can make some titles almost unplayable. I thought the best way to rate GBA games would be by rating their overall performance though one hour of gameplay. GBA games are still rated with the same system as above and were also tested using multiple flashcart and memory combinations. Memory speed should not have any effect on gameplay as GBA games are loaded into the SuperCard’s onboard RAM before play unlike DS game which are ran directly from the memory card. For test results that measure speed or access times I used a stopwatch and recorded the seconds and milliseconds, then compared and averaged the results. Other results were measured with the naked eye or flashcart side by side comparison with the DS and DS Lite. All results were tested at least three times for consistency and all results are averaged. All ROMs are “U” (United States) version and were clean before patching. (责任编辑:admin) |
